![]() ![]() This is a complex topic definitely worthy of a book in itself. He already has a publisher which is a coded all this up so is best placed to write a book on the subject. I completely agree with the list of books you have written above but who to write them all? Here's who I think:īeginners (everyday gfx and perhaps could update his book to a second edition to take account of 3D graphics and new Sprites classes like Path2D and Pixel. Thanks for all your comments! I can see most people prefer to use online documentation for the API so perhaps a printed text is not really essential. It brings back fond memories of flicking through my Amiga Hardware Reference Manuals :bz Maybe just a horizontal line that separates the different functions? The main heading (Chapter 81) is cool but I'm not fond of 81.1, 81.2, etc. I would get rid of the "available since" lines because I feel they are irrelevant when looking up a function/params/syntax. Maybe if it were an E-Book with free updates it might work (for me at least)Īs for the format and such, it's pretty good. If they shared the same format that would be grand. Personally I feel as more new things are added I would be having to go back to the online documentation still, which kind of defeats the purpose of having a book that contains everything. My only hesitation on purchasing something like this is the speed at which Gideros is moving forwards. Just looking at other SDK's there are many other ways the information could be better presented. I always thought the documentation could be way better. Many thanks for your advice on those are very nice. ![]() What do you think of the formatting presented in the samples? How much would you want to pay for such a book? ![]() So I would like your comments! In particular: I attach some samples from the book as it exists so far. Currently the book is 460 pages long nominally on A4 paper (though the paper size could be shrunk a fair bit without compromising readability). I prepared a version of this book in 2014 as a reward for a Kickstarter campaign but this version will need to be updated as many more features have been added to Gideros. The information is the same as you can find here on this site (in the API reference) but obviously set in a nice book form and with everything gathered in one place. The manual will contain a description of all of Gideros's 500+ API functions including all plugins and Lua standard libraries. I am thinking of publishing a new physical book on Gideros, namely a Gideros Reference Manual and I would like to gauge interest in this. ![]()
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